Bringing Cable TV to VR (Slides)

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Yesterday Jack Zankowski (who leads the next gen UX at Comcast) and I gave a talk on the design and engineering challenges in building VR experiences for TV content at the WICT Tech It Out event at Villanova University. While there, we were also able to check out their pretty interesting VR cave as well.

The talk is based on a VR prototype we demoed recently at the Cable Show and the Code Conference. Personally its been a very educational experience. In a way, working with Unity is like working with Flash all over again, with similar challenges ( managing visual assets, code architecture, working in a team of varying skillsets from design to development). Hopefully I’ll do some more write-ups here on those challenges. But for now, the deck from the event is embedded below.

Thanks to the folks at WICT for having us.

 

 

Author: Arpit Mathur

Arpit Mathur is a Principal Engineer at Comcast Labs where he is currently working on a variety of topics including Machine Learning, Affective Computing, and Blockchain applications. Arpit has also worked extensively on Android and iOS applications, Virtual Reality apps as well as with web technologies like JavaScript, HTML and Ruby on Rails. He also spent a couple of years in the User Experience team as a Creative Technologist.

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